Letrange has done a good job of writing the main mechanics of Factional Warfare into a post at his site. Check it out here. He is commenting on the things he thinks are good and the one that are not so good.
I have to agree to his point of view, especially the defensive plexing is one of the most boring and time consuming things to do. With no reward its kind of a game where you wait for an enemy. And with the current flavor of the month called "THE BLOB" there is little a solo pilot can do.
Letrange summarizes as following: "Conclusion: An interesting tool to learn Pew Pew. It's biggest advantage is that you don't have the sec-status worrys of the typical anti-pirate campaign (only about 1/3 of all pirates are -5 sec status or below from what I've observed) and you dont' have to go Pirate to get some action. But until the rewards are tweeked and consequences thrown in at best it's only a training tool. The inability of alliances to retain corporations while letting those corporations go do FW means it's a disapointing training tool as well."
I wholeheartedly agree. Thanks to Letrange for posting this.
On the official eve-online forum, scrapheap-challenge and the german forums there is currently a discussion going if FW is dead or not. Let's wait for CCP to patch it to its best. I cant see why they should leave FW in this state.
1 comments:
I also agree with this viewpoint. Having recently flown in FW for a month or so it's very easy to notice these factors. When flying solo, I didn't feel like there was much I could accomplish, especially with all the gate blobs floating around :(
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